ClassBuilder

Inherits from Actor

ClassBuilder — Fluent builder for creating and registering Beamtalk classes.

ClassBuilder is an Actor subclass — each builder instance is a short-lived gen_server process that accumulates configuration via cascaded messages. The register method is a terminal operation: it registers the class with the runtime, stops the builder process, and returns the new class object.

Codegen emits Core Erlang that calls ClassBuilder directly — the Beamtalk snippet below is conceptual:

Object classBuilder
  name: #Counter;
  fields: #{ #count => 0 };
  methods: #{ #increment => [...], #value => [...] };
  register

References

  • ADR 0038: docs/ADR/0038-subclass-classbuilder-protocol.md
  • Pattern: stdlib/src/Actor.bt (ClassBuilder is Actor subclass)

Instance Methods

name: aSymbol source

Set the class name (a Symbol).

Examples

builder name: #Counter
superclass: aClass source

Set the superclass reference.

Examples

builder superclass: Object
fields: aDict source

Set all fields at once (used by codegen).

Examples

builder fields: #{ #count => 0 }
methods: aDict source

Set all methods at once (used by codegen).

Examples

builder methods: #{ #increment => fun }
addField: aName default: aValue source

Add a single field with a default value.

Examples

builder addField: #name default: 'Rex'
modifier: aSymbol source

Apply a class modifier (#abstract, #sealed, #typed, #internal).

Examples

builder modifier: #sealed
native: anErlangModule source

Set the backing Erlang module for a native Actor class.

When set, the register call will link this Beamtalk class to the named Erlang module, enabling self delegate dispatch.

Examples

builder native: #beamtalk_subprocess
register source

Register the class with the runtime and return the new class object. Stops the builder process after registration — the builder is single-use and should not be retained.

Called from compiled module init, wires the BEAM module's pre-compiled methods into the class gen_server. If the class already exists (hot reload), updates the existing gen_server state via update_class/2 rather than failing.

Inherited Methods

From Actor

withTimeout: ms

Wrap this actor with a custom message timeout.

Returns a TimeoutProxy that forwards all messages to this actor using the given timeout (in milliseconds, or #infinity) for gen_server:call. The default OTP timeout is 5000ms.

The proxy is a separate actor process — call stop on it when done.

Examples

slowDb := db withTimeout: 30000
slowDb query: sql              // forwarded with 30s timeout
slowDb stop                    // stop the proxy when done
initialize

Optional lifecycle hook called automatically after spawn.

Override in subclasses to perform setup that goes beyond state: defaults, such as opening resources or computing derived state. Called synchronously before the spawned object is returned to the caller.

If initialize raises an error, the spawn fails with a catchable InstantiationError. Under a supervisor, the child start fails and the supervisor applies its restart strategy.

Examples

Actor subclass: Stack
  state: items = nil
  initialize => self.items := #()
terminate: _reason

Optional lifecycle hook called when the actor is shutting down.

Override in subclasses to perform cleanup such as closing resources, flushing buffers, or notifying dependents. Called synchronously during graceful shutdown (stop). The reason parameter is a Symbol indicating why the actor is stopping (e.g., #normal for graceful stop).

Not called when the actor is forcefully killed (kill). If terminate: raises an error, shutdown proceeds anyway. Actor state (self.field) is accessible during terminate:.

Examples

Actor subclass: Logger
  state: logFile = nil
  terminate: reason =>
    self.logFile isNil ifFalse: [self.logFile close]
delegate Sealed

Delegate message dispatch to the backing Erlang module.

This method is a sentinel — non-native Actors do not have a backing Erlang module, so calling delegate raises an Error at runtime. Native Actors (declared with native: in ClassBuilder) override this intrinsic via the compiler's codegen phase.

Examples

counter delegate   // => ERROR: delegate called on a non-native Actor
pid Sealed

Return the raw Erlang PID backing this actor.

Useful for FFI interop where an Erlang function expects a raw pid.

Examples

rawPid := counter pid
rawPid class           // => Pid
monitor Sealed

Create an Erlang monitor on this actor's process.

Returns a Reference that can be used to cancel the monitor via demonitor. The caller will receive a DOWN message if the actor exits.

Examples

ref := counter monitor
ref class              // => Reference
ref demonitor          // cancel the monitor
onExit: block Sealed

Register a callback to be invoked when this actor exits.

Monitors the actor and calls block value: reason when the actor process terminates. Returns #ok immediately. The block is called asynchronously from a lightweight watcher process.

Examples

worker onExit: [:reason |
  Logger info: "worker exited" metadata: #{"reason" => reason displayString}
]
stop Sealed

Gracefully stop this actor (gen_server:stop).

Idempotent: stopping an already-stopped actor succeeds silently. Raises an error if the actor times out during shutdown.

Examples

counter stop   // => ok
kill Sealed

Forcefully kill this actor (exit(Pid, kill)).

Unlike stop, kill cannot be trapped by the actor process.

Examples

counter kill   // => ok
isAlive Sealed

Check if this actor's process is still alive.

WARNING: isAlive check-then-act is inherently racy. The actor could die between the isAlive check and a subsequent message send. Use monitors for robust lifecycle management.

Examples

counter isAlive   // => true or false

From Object

class

Return the class of the receiver.

Examples

42 class              // => Integer
"hello" class         // => String
isNil

Test if the receiver is nil. Returns false for all objects except nil.

Examples

42 isNil              // => false
nil isNil             // => true
notNil

Test if the receiver is not nil. Returns true for all objects except nil.

Examples

42 notNil             // => true
nil notNil            // => false
ifNil: _nilBlock

If the receiver is nil, evaluate nilBlock. Otherwise return self.

Examples

42 ifNil: [0]         // => 42
nil ifNil: [0]        // => 0
ifNotNil: notNilBlock

If the receiver is not nil, evaluate notNilBlock with self.

Examples

42 ifNotNil: [:v | v + 1]   // => 43
nil ifNotNil: [:v | v + 1]  // => nil
ifNil: _nilBlock ifNotNil: notNilBlock

If nil, evaluate nilBlock; otherwise evaluate notNilBlock with self.

Examples

42 ifNil: [0] ifNotNil: [:v | v + 1]    // => 43
nil ifNil: [0] ifNotNil: [:v | v + 1]   // => 0
ifNotNil: notNilBlock ifNil: _nilBlock

If not nil, evaluate notNilBlock with self; otherwise evaluate nilBlock.

Examples

42 ifNotNil: [:v | v + 1] ifNil: [0]    // => 43
nil ifNotNil: [:v | v + 1] ifNil: [0]   // => 0
printString

Return a developer-readable string representation.

Default implementation returns "a ClassName". Subclasses such as Integer, String, and List override this to return richer output.

Examples

42 printString            // => "42"
displayString

Return a user-facing string representation for display purposes.

Default implementation delegates to printString. Subclasses such as String and Symbol override this to return a more readable form without developer annotations (e.g. no surrounding quotes or # prefix).

Examples

42 displayString             // => "42"
inspect

Inspect the receiver.

Examples

42 inspect             // => "42"
yourself Sealed

Return the receiver itself. Useful for cascading side effects.

Examples

42 yourself            // => 42
hash

Return a hash value for the receiver.

Examples

42 hash
respondsTo: selector Sealed

Test if the receiver responds to the given selector.

Examples

42 respondsTo: #abs    // => true
fieldNames Sealed

Return the names of fields.

Examples

42 fieldNames             // => #()
fieldAt: name Sealed

Return the value of the named field.

Examples

object fieldAt: #name
fieldAt: name put: value Sealed

Set the value of the named field (returns new state).

Examples

object fieldAt: #name put: "Alice"
perform: selector Sealed

Send a unary message dynamically.

Examples

42 perform: #abs       // => 42
perform: selector withArguments: args Sealed

Send a message dynamically with arguments.

Examples

3 perform: #max: withArguments: #(5)   // => 5
subclassResponsibility

Raise an error indicating this method must be overridden by a subclass.

Examples

self subclassResponsibility
notImplemented

Raise an error indicating this method has not yet been implemented.

Use this for work-in-progress stubs. Distinct from subclassResponsibility, which signals an interface contract violation.

Examples

self notImplemented
show: aValue

Send aValue to the current transcript without a trailing newline.

Nil-safe: does nothing when no transcript is set (batch compile, tests).

Examples

42 show: "value: "
showCr: aValue

Send aValue to the current transcript followed by a newline.

Nil-safe: does nothing when no transcript is set (batch compile, tests).

Examples

42 showCr: "hello world"
isKindOf: aClass

Test if the receiver is an instance of aClass or any of its subclasses.

Examples

42 isKindOf: Integer    // => true
42 isKindOf: Object     // => true
#foo isKindOf: Symbol   // => true
#foo isKindOf: String   // => false
error: message

Raise an error with the given message.

Examples

self error: "something went wrong"

From ProtoObject

== other

Test value equality (Erlang ==).

Examples

42 == 42           // => true
"abc" == "abc"     // => true
/= other

Test value inequality (negation of ==).

Examples

1 /= 2             // => true
42 /= 42           // => false
class

Return the class of the receiver.

Examples

42 class            // => Integer
"hello" class       // => String
doesNotUnderstand: selector args: arguments

Handle messages the receiver does not understand. Override for custom dispatch.

Examples

42 unknownMessage   // => ERROR: does_not_understand
perform: selector withArguments: arguments

Send a message dynamically with an arguments list.

Examples

42 perform: #abs withArguments: #()   // => 42
performLocally: selector withArguments: arguments

Execute a class method in the caller's process, bypassing gen_server dispatch.

The caller takes responsibility for knowing the method does not mutate class state. Useful for long-running class methods that would otherwise block the class object's gen_server.

Limitations: only resolves methods defined directly on the target class module (does not walk the superclass chain). Class variables and self are not available to the method (nil and #{} are passed).

Examples

MyClass performLocally: #run:ctx: withArguments: #(input, ctx)
perform: selector withArguments: arguments timeout: timeoutMs

Send a message dynamically with an arguments list and explicit timeout.

The timeout (in milliseconds or #infinity) applies to the gen_server:call when the receiver is an actor. For value types, timeout is ignored.

Examples

actor perform: #query withArguments: #(sql) timeout: 30000