ProtoObject
AbstractProtoObject — Root of the Beamtalk class hierarchy.
ProtoObject is the ultimate superclass of all objects. It defines the minimal protocol that every object supports: identity, equality, class introspection, dynamic dispatch, and error signaling.
ProtoObject is abstract — it cannot be instantiated directly. All useful objects inherit from Object (or Actor) which adds instantiation, nil testing, and display protocols.
All methods are compiler intrinsics dispatched at the call site.
Methods
Instance Methods
Test value equality (Erlang ==).
Examples
42 == 42 // => true
"abc" == "abc" // => true
Test value inequality (negation of ==).
Examples
1 /= 2 // => true
42 /= 42 // => false
Return the class of the receiver.
Examples
42 class // => Integer
"hello" class // => String
Handle messages the receiver does not understand. Override for custom dispatch.
Examples
42 unknownMessage // => ERROR: does_not_understand
Send a message dynamically with an arguments list.
Examples
42 perform: #abs withArguments: #() // => 42
Execute a class method in the caller's process, bypassing gen_server dispatch.
The caller takes responsibility for knowing the method does not mutate class state. Useful for long-running class methods that would otherwise block the class object's gen_server.
Limitations: only resolves methods defined directly on the target class
module (does not walk the superclass chain). Class variables and self
are not available to the method (nil and #{} are passed).
Examples
MyClass performLocally: #run:ctx: withArguments: #(input, ctx)
Send a message dynamically with an arguments list and explicit timeout.
The timeout (in milliseconds or #infinity) applies to the gen_server:call
when the receiver is an actor. For value types, timeout is ignored.
Examples
actor perform: #query withArguments: #(sql) timeout: 30000